Starting Abilities:
With I,WS&BS2 and a 6+Sv they are crap. But they can have a sense because of 3W and 4A. This swarms are Fearless and ... well ... Swarms. Unfortunatelly they are Mindless so they will mostly lose wounds if outer Synapse range.
Options:
Upgrade them as you wish. You can give them a Spinefist or Furious Charge, maybe even Poisoned A(4+). A interesting upgrade is to give them the Deep Strike Ability.
Conclusion:
You can use this guys in different ways. Charge some light infantry, you´ll get 5A per Model if you charge. Clean some mission objectives or contest them. Deep Strike infront of your opponent to distract his firepower or give your units a cover Sv under some circumstances. You could even Deep Strike and let the Spinefist speak ... 4 shots on 12" per Ripper Swarm base ... just imagine 10 of them Deep Striking 40 shots in a suprised aspect warriors unit ... HAR HAR HAR!!
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