Dienstag, 16. Februar 2010

Xenology Tyranids 20 FA Harpy

Starting Abilities:
Now this is a fat and ugly chicken! S5, T5, 4W, I5, 2A and a 4+Sv makes the Harpy the toughest Fast Attack Choice. As a Monstrous Creature it ignores Sv and re-rolls 1s to hit. Its firepower is not to be underestimated as the Harpy starts with a multishot middle range weapon, a long range Large Blast & Pinning gun and can suprise the enemy with its droppings. Yes, droppings! Once per game the Harpy may drop D3 Large Blast suprises with S4 on some unlucky opponents, the Harpy flew over ... ieeeeeeh!! Oh, and it has Wings in order to get to the party in time. Btw., birdy is Fearless and screeches so loud that it counts as equipped with Assault Grenades and any attacked unit halves its I for the reminder of the assault phase in which this "Screeching Chicken of Unglorious Death by Droppings" (SCUDD) assaults.

Options:
You can exchange the Large Blast weapon for a S9 Blast weapon or the middle range Stinger Salvo for Cluster Spines which gives you a Large Blast weapon wqith S5. Make the Harpy tougher with Regeneration or equip it with Poisoned A(4+) or Furious Charge.

Conclusion:
Wow, a nice choice. Its tough and can cloud the enemy in 2 Large Blasts per turn and additional d3 Large Blasts once per game. You can also keep a middle range weapon if you want to save some points. The Harpy can defend itself in cc and even win some combat against small units. Imo we will see more of them in tournaments, especially when GW makes it to produce a kit for this creature.

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